Street 05 › Services › Case study: Cyber Velocity (performance)

Cyber Velocity: a 3D racing game that stays light

A 3D highway racing game in the browser, built with three.js, with a live rear-view mirror. We built it as our own product and wrote it up the way we would for a client.

Play Cyber Velocity

The problem

A 3D game needs a 3D engine, and three.js alone is larger than the rest of our site’s first load put together. Shipping it to every visitor would slow down the pages most people come for.

Browser games also often run faster on 120 Hz screens than on 60 Hz ones, because they move things a fixed amount per frame. A racing game that is twice as fast on a new laptop is a different game.

The approach

The numbers

Each figure comes from a check in our own repository, named after it, so it can be run again. Measured October 2026.

How it stays that way

Want something like this?

We build games like this for brands, schools and training teams: Web & HTML5 Game Development.

More case studies: Circuit Architect (education).