Street 05 › Unity tools
Unity Editor tools by Street 05
PlaySave Pro: Play Mode Change Tracker for Unity
PlaySave Pro is a lightweight Editor extension for Unity that automatically tracks changes you make to your GameObjects, Components, and Materials during Play Mode.
When you exit Play Mode, Unity normally destroys all your hard work. PlaySave Pro catches those changes and presents them in a beautiful Review Panel, allowing you to selectively apply them directly to your Edit Mode scene.
No [Attributes], no configuration, no dragging scripts. Just press Play.
- Automatic Play Mode Change Tracking — zero setup required
- Interactive Review Panel on Play Mode exit with before/after diffs
- Selective per-property and per-component application
- Supports GameObjects, Components, ScriptableObjects, and Materials
- Undo/Redo integration with native Unity Undo stack
- Zero runtime footprint — completely compiled out in standalone builds
Live on Unity Asset Store · $4.99 · Unity 2021.3 LTS → Unity 6 (6000.x) · Unity Asset Store page
Ultimate Mobile Device Simulator: 1,211+ Device Simulation Framework
A mobile device simulation framework for Unity. Test your game's UI across 1,211+ devices — phones, tablets, foldables, Dynamic Islands, safe areas, and accessibility — all without leaving the Unity Editor.
Eliminate unexpected UI clipping, notch overlaps, and foldable screen aspect ratio glitches before deploying to physical test devices.
- 1,211+ device profiles with PPI and physical dimensions
- Pixel-perfect Apple Dynamic Island, Pill cutouts, and Waterdrop notches
- Hardware Safe Area and System Gesture Bar visual overlays
- Foldable & Dual-Screen simulation (Galaxy Z Fold, Surface Duo, Pixel Fold)
- Instant 1-Click Orientation Switching (Portrait / Landscape Left & Right)
- Low-Memory & Thermal throttling emulation mode
In Unity Review • Studio Direct License · $49.99 · Unity 2021.3 LTS → Unity 6 (6000.x)
DevDock: Runtime Debug Toolkit for Unity
DevDock is a modular runtime debug toolkit for Unity games. Built from the ground up against Unity 6's UI Toolkit, ILPostProcessor pipeline, and FrameTimingManager to deliver desktop-grade inspection with zero runtime performance cost.
Features a full Remote Web Companion for inspecting builds over Wi-Fi or USB on your secondary monitor or tablet, alongside AI-powered anomaly detection and predictive crash prevention.
- Zero Performance Overhead: Built with UI Toolkit — 0 uGUI canvas allocations
- Remote Web Companion: Inspect standalone mobile/console builds via browser over Wi-Fi/USB
- Real-time FrameTimingManager: Sub-millisecond CPU/GPU bottleneck profiling
- Live Runtime Hierarchy, Component Inspector & Property Tweaker
- AI-Powered Anomaly Detection & Predictive Out-of-Memory Crash Warnings
- Compile-time Version Guards: Single codebase supporting 2021.3 → Unity 6 (6000.x)
In Active Development · Unity 2022.3.43f1 LTS → Unity 6