Street 05 › Arcade & Skill Lab › Sound Wave
📟 Sound Wave
Analog oscilloscope frequency & amplitude tuner. Phase-match incoming sonic signatures with CRT vector sliders to build harmonic resonance.
Free to play in your browser: no download and no account needed. The game opens on this page.
- Type
- Rhythm
- Difficulty
- Medium
- Round length
- 30–60s
- Ages
- 6+
- Controls
- Drag Vertically (Amplitude) & Horizontally (Frequency)
What it practises
- Attention & focus: Picking out what matters, ignoring distractions and splitting attention between two things.
- Concepts & theory: The science and maths behind the game: reflection, orbits, waves, circuits, ciphers.
Games reward short bursts of attention. Longer focus is covered separately under Sustained focus.
Quick lesson: Frequency and amplitude
Frequency is how many waves pass each second (hertz) — we hear it as pitch. Amplitude is the wave’s height — we hear it as loudness.
Check question
You raise the frequency of a sound wave. What do you hear?
- It gets louder
- The pitch gets higher
- It gets quieter
- Nothing changes
Answer: The pitch gets higher. Higher frequency means higher pitch. Loudness depends on amplitude.
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