Street 05 › Arcade & Skill Lab › Magnetic Pull
🧲 Magnetic Pull
Dual polarity inverter physics. Switch magnetic polarity (Positive Blue / Negative Red) to attract energy spheres into core tubes while deflecting explosive hazard mines.
Free to play in your browser: no download and no account needed. The game opens on this page.
- Type
- Physics
- Difficulty
- Hard
- Round length
- 25–45s
- Ages
- 6+
- Controls
- Space / Tap Screen to Switch Polarity
What it practises
- Problem-solving & planning: Planning ahead, switching strategies and working out cause and effect.
- Concepts & theory: The science and maths behind the game: reflection, orbits, waves, circuits, ciphers.
Solving a puzzle quickly is not the same as understanding why it works — the debrief step covers that.
Quick lesson: Magnetic poles
Opposite magnetic poles attract and like poles repel. The force gets weaker quickly as they move apart.
Check question
Two north poles are pushed towards each other. They will…
- Attract
- Repel
- Do nothing
- Swap poles
Answer: Repel. Like poles repel; only opposite poles (north and south) attract.
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